MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=0 PSVERSION_COMP=2 [preset00] fRating=4.000 fGammaAdj=1.000 fDecay=0.989 fVideoEchoZoom=1.168 fVideoEchoAlpha=0.000 nVideoEchoOrientation=0 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.100 fWaveScale=0.972 fWaveSmoothing=0.900 fWaveParam=0.094 fModWaveAlphaStart=1.000 fModWaveAlphaEnd=1.300 fWarpAnimSpeed=1.000 fWarpScale=1.000 fZoomExponent=1.00016 fShader=0.000 zoom=1.00022 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.00000 sx=1.00000 sy=1.00000 wave_r=1.000 wave_g=1.000 wave_b=1.000 wave_x=1.000 wave_y=0.500 ob_size=0.100 ob_r=0.000 ob_g=0.000 ob_b=0.000 ob_a=0.060 ib_size=0.035 ib_r=0.250 ib_g=0.450 ib_b=0.250 ib_a=0.290 nMotionVectorsX=12.000 nMotionVectorsY=9.000 mv_dx=0.000 mv_dy=0.000 mv_l=0.900 mv_r=1.000 mv_g=1.000 mv_b=1.000 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.000 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.00000 wavecode_0_smoothing=0.50000 wavecode_0_r=1.000 wavecode_0_g=1.000 wavecode_0_b=1.000 wavecode_0_a=1.000 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.00000 wavecode_1_smoothing=0.50000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.00000 wavecode_2_smoothing=0.50000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=1.000 wavecode_2_a=1.000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.50000 wavecode_3_r=1.000 wavecode_3_g=1.000 wavecode_3_b=1.000 wavecode_3_a=1.000 shapecode_0_enabled=1 shapecode_0_sides=40 shapecode_0_additive=0 shapecode_0_thickOutline=1 shapecode_0_textured=1 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=0.59957 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=1.33450 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=1.000 shapecode_0_a=1.000 shapecode_0_r2=1.000 shapecode_0_g2=1.000 shapecode_0_b2=1.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=0.000 shapecode_0_border_a=0.000 shape_0_init1=bob = 1.5; shape_0_init2=ro = 0; shape_0_init3=red = rand(20); shape_0_per_frame1=vol = 1 + 0.2*((bass_att+treb_att+mid_att)/3); shape_0_per_frame2=bob = bob*above(bob,0.01) - 0.01 + 1*(1 - above(bob,0.01)); shape_0_per_frame3=bob = 0.4 + 0.4*sin(time*0.8); shape_0_per_frame4=bob = bob*vol; shape_0_per_frame5=rad = bob; shape_0_per_frame6=border_1 = 0.4; shape_0_per_frame7=sides = 30; shape_0_per_frame8=ro = ro + 0.02; shape_0_per_frame9=ang = ro; shape_0_per_frame10=rad = 0.6; shape_0_per_frame11= shape_0_per_frame12=sp = red*0.025; shape_0_per_frame13=spi = 0.5 - sp; shape_0_per_frame14=tm = time*0.1; shape_0_per_frame15=border_r = 0.5 + sp*sin(tm*0.6) + spi*cos(tm*1.46); shape_0_per_frame16=border_g = 0.5 + sp*sin(tm*1.294) + spi*cos(tm*0.87); shape_0_per_frame17=border_b = 0.5 + sp*sin(tm*1.418) + spi*cos(tm*0.76); shapecode_1_enabled=1 shapecode_1_sides=40 shapecode_1_additive=1 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.500 shapecode_1_rad=0.10000 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=1.00000 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=1.000 shapecode_1_r2=0.000 shapecode_1_g2=0.000 shapecode_1_b2=0.000 shapecode_1_a2=0.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shape_1_per_frame1=x = 0.5 + 0.5*(sin(time*1.1)*0.3 + 0.7*sin(time*0.5)); shape_1_per_frame2=x = 0.5 + 0.225*sin(time); shape_1_per_frame3=y = 0.5 + 0.3*cos(time); shape_1_per_frame4= shape_1_per_frame5=rad = rad*mid_att; shape_1_per_frame6=r = 0.5 + 0.5*sin(frame*0.5); shape_1_per_frame7=b = 0.5 + 0.5*sin(frame*0.5 + 2.094); shape_1_per_frame8=g = 0.5 + 0.5*sin(frame*0.5 + 4.188); shape_1_per_frame9= shapecode_2_enabled=1 shapecode_2_sides=40 shapecode_2_additive=1 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_num_inst=1 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=0.10000 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=1.00000 shapecode_2_r=1.000 shapecode_2_g=1.000 shapecode_2_b=1.000 shapecode_2_a=1.000 shapecode_2_r2=0.000 shapecode_2_g2=0.000 shapecode_2_b2=0.000 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.000 shape_2_per_frame1=x = 0.5 + 0.5*(sin(time*1.1)*0.3 + 0.7*sin(time*0.5)); shape_2_per_frame2=x = 0.5 + 0.225*sin(time + 2.09); shape_2_per_frame3=y = 0.5 + 0.3*cos(time + 2.09); shape_2_per_frame4= shape_2_per_frame5=rad = rad*bass_att; shape_2_per_frame6=r = 0.5 + 0.5*sin(frame*0.5); shape_2_per_frame7=b = 0.5 + 0.5*sin(frame*0.5 + 2.094); shape_2_per_frame8=g = 0.5 + 0.5*sin(frame*0.5 + 4.188); shape_2_per_frame9= shapecode_3_enabled=1 shapecode_3_sides=40 shapecode_3_additive=1 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.500 shapecode_3_rad=0.10000 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.00000 shapecode_3_r=1.000 shapecode_3_g=1.000 shapecode_3_b=1.000 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=0.000 shapecode_3_b2=0.000 shapecode_3_a2=0.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.000 shape_3_per_frame1=x = 0.5 + 0.5*(sin(time*1.1)*0.3 + 0.7*sin(time*0.5)); shape_3_per_frame2=x = 0.5 + 0.225*sin(time + 4.19); shape_3_per_frame3=y = 0.5 + 0.3*cos(time + 4.19); shape_3_per_frame4= shape_3_per_frame5=rad = rad*treb_att; shape_3_per_frame6=r = 0.5 + 0.5*sin(frame*0.5); shape_3_per_frame7=b = 0.5 + 0.5*sin(frame*0.5 + 2.094); shape_3_per_frame8=g = 0.5 + 0.5*sin(frame*0.5 + 4.188); shape_3_per_frame9= per_frame_init_1=dle=1; per_frame_1=// timed sidon sensor per_frame_2=// le = signal level; desired average value = 2 per_frame_3=le=1.4*bass_att+.1*bass+.5*treb; per_frame_4=pulse=above(le,th); per_frame_5=// pulsefreq = running average of interval between last 5 pulses per_frame_6=pulsefreq=if(equal(pulsefreq,0),2, per_frame_7=if(pulse,.8*pulsefreq+.2*(time-lastpulse),pulsefreq)); per_frame_8=lastpulse=if(pulse,time,lastpulse); per_frame_9=// bt = relative time; 0 = prev beat; 1 = expected beat per_frame_10=bt=(time-lastbeat)/(.5*beatfreq+.5*pulsefreq); per_frame_11=// hccp = handcicap for th driven by bt per_frame_12=hccp=(.03/(bt+.2))+.5*if(band(above(bt,.8),below(bt,1.2)), per_frame_13=(pow(sin((bt-1)*7.854),4)-1),0); per_frame_14=beat=band(above(le,th+hccp),btblock); per_frame_15=btblock=1-above(le,th+hccp); per_frame_16=lastbeat=if(beat,time,lastbeat); per_frame_17=beatfreq=if(equal(beatfreq,0),2, per_frame_18=if(beat,.8*beatfreq+.2*(time-lastbeat),beatfreq)); per_frame_19=// th = threshold per_frame_20=th=if(above(le,th),le+114/(le+10)-7.407, per_frame_21=th+th*.07/(th-12)+below(th,2.7)*.1*(2.7-th)); per_frame_22=th=if(above(th,6),6,th); per_frame_23=thccl=thccl+(th-2.5144); per_frame_24= per_frame_25=q1=le; per_frame_26=q2=thccl+.2*leccl; per_frame_27=leccl=leccl+dle*le; per_frame_28=dle=if(beat,-dle,dle); per_frame_29=bccl=bccl+beat; per_frame_30= per_frame_31=wave_r=.1+.8*sqr(sin(.011*thccl))+.1*sin(leccl*.061); per_frame_32=wave_g=.1+.8*sqr(sin(.013*thccl))+.1*cos(leccl*.067); per_frame_33=wave_b=.1+.8*sqr(cos(.017*thccl))+.1*sin(leccl*.065); per_frame_34= per_frame_35=ib_r=ib_r+.1*sin(1.3*time+.012*leccl); per_frame_36=ib_g=ib_g+.1*sin(1.7*time+.019*leccl); per_frame_37=ib_b=ib_b+.1*sin(1.9*time+.017*leccl); per_frame_38=mv_r=.5*(ib_r+wave_r);mv_g=.5*(ib_g+wave_g);mv_b=.5*(ib_b+wave_b); per_frame_39=mv_a=.5*sqr(sin(.01*leccl+bccl)); per_frame_40= per_frame_41=echo_alpha=.5+.2*cos(.07*leccl+.02*thccl); per_frame_42=eo=if(band(equal(bccl%3,0),beat),rand(4),eo); per_frame_43=q3=(equal(eo,2)+equal(eo,1))*equal(bccl%2,0); per_frame_44=q4=(equal(eo,0)+equal(eo,3))*equal(bccl%2,0); per_frame_45=echo_orient=eo; per_pixel_1=dqv=above(x,.5)-above(y,.5); per_pixel_2=rot=sin(sin(rad*(13+5*sin(.01*q2))+.06*q2)*q1*.01); per_pixel_3=zoom=1+if(q3,dqv,1)*.1*sin(7*ang+.03*q2); per_pixel_4=zoom=if(q4,if(below(rad,.8*sqr(sin(.016*q2))),.75+.4*cos(.021*q2),zoom),zoom); comp_1=`shader_body comp_2=`{ comp_3=` float rad_lq = rad * length(texsize.xy)*0.5; comp_4=` float ang_lq = ang; comp_5=` comp_6=` float2 uv2 = (uv - 0.5); comp_7=` float rad2 = rad_lq*0.8; comp_8=` float ang2 = ang_lq * M_INV_PI_2; comp_9=` comp_10=` ang2 += time*0.015 - rad_lq*0.0002; comp_11=` float fins = 7; comp_12=` ang2 = frac(ang2*fins)/fins; comp_13=` ang2 = abs(ang2 - 0.5/fins); comp_14=` comp_15=` ang2 *= M_PI_2; comp_16=` uv2 = 0.5 + rad2*float2(cos(ang2),sin(ang2))*texsize.zw; comp_17=` comp_18=` ret = tex2D(sampler_main, uv2).xyz; comp_19=` ret *= 1.333; // a little bit of overbright comp_20=`}